Metroid Prime 2: Echoes - A Retrospective Critique

 


Year of release: 2004
Developer: Retro Studios & Nintendo
Publisher: Nintendo

The recent release of Metroid Dread on the Nintendo Switch has given me cause to replay (most of) the games in the Metroid series, a series that Nintendo hasn't known what to do with at times. Super Metroid was one of The Great Video Games of Our Time, but it didn't sell particularly well and the series was blessed with no more children. That was, of course, until Samus Aran, the series' lead character, was featured in Super Smash Bros., which did sell well and led to a resurgence in the public's curiosity with the series; this would lead to Metroid Prime, another one of The Great Games of Our Time and the first iteration of the Metroid Prime trilogy (quadrology, if one includes Metroid Prime: Hunters, which I don't) (quintology, if one includes Metroid Prime Pinball, which I do). This trilogy (including the featured game in this retrospective piece) was very well-received, but there were dark times on the horizon. Cue a disastrous Team Ninja Project that completely missed the point of the series and a worthless handheld game that didn't even feature the lead character and it appeared as though the series had been abandoned in an oubliette. It took a passionate fan remake of the third-worst game in the series to get Nintendo to realize that people actually care about these games and that revisiting the series would be the worth the company's time (whereupon The Plumber promptly slapped the hands of the fan programmer away and pushed out a far less-interesting version to middling reviews).

My journey through the series has led to occasionally surprising conclusions: I have newfound respect for the original Metroid, I no longer have the patience for Metroid II: Samus Returns, and I've found it to be worth owning a Nintendo Wii even if its only function is as a dedicated Metroid Prime 3: Corruption machine. I've also found Metroid Prime 2: Echoes to be something of the middle child of the Metroid Prime trilogy; specifically, it's the Wakko Warner of the trilogy, often providing some of the best moments but never quite living up to the impact of its siblings.

The Bad Seed's Comically Bad Ending

 

Different kind of shocker

Writer (novel): William March
Writer (play): Maxwell Anderson
Writer (screenplay): John Lee Mahin
Director/Producer: Mervyn LeRoy
Cinematographer: Harold Rosson
Starring: Nancy Kelly, Patty McCormack, Eileen Heckart, Evelyn Varden, Henry Jones
Runtime: 129 minutes

I need to talk about the ending of this movie really quick.

Chadwick Boseman - Forever

Chadwick Aaron Boseman died on August 28th, 2020, of stage IV colon cancer, at the tender age of 43. He was an icon and a hero to millions. Gather 'round; I'm going to attempt the impossible and try to do justice to his legacy.

My Memory of Super Bowl XLIX


It's astounding, sometimes, the things that stick with us over the years. We each have a small collection of "I remember where I was when..." moments; they could be 9/11, the birth of a child, the assassination of John F. Kennedy, meeting the woman who would become your wife, etc. These memories are personal, and indelibly stamped on our hippocampi. I'd like to share one of my memories with you today. It's the story of where I was during Super Bowl XLIX.

The Oscar Voters are Cowards


The Oscars are this Sunday and I am livid. Outraged. Incensed. Peeved. During my lifetime I’ve watched the Academy of Motion Pictures Arts and Sciences prove again and again that they are out of touch. Remnants of a different era, shambling along past their expiration date; a dozen Crypt Keepers who stay frozen in stasis only to be thawed out once a year to pull the lever that says racism is cancelled. They are a relic that needs to be thrown into the trash, and that was made apparent by the complete and total absence of Dragon Ball Super: Broly at the awards.